One of the more confounding issues in my career has been to figure out an efficient and optimal method of showing or presenting my work. Ideally, too, there'd be descriptions to explain why a particular approach or software application was used, or what the constraints were ("you have 24 hours to deliver it to the White House.."). This blog is my "test" solution...
I've done stuff on many Hurricanes and other "major events" in my career (primarily when working for NASA), but working on Hurricane Isabel for TIME Magazine (a cover) was the most extraordinary experience. How often do you get to be developing means to visualize an event as it has arrived locally and knocks out all power to your home office?
(still text to be added.. btw: all sat images used here were originally grayscale...)
Upon receiving a request for a visualization from an editor at Scientific American (the Fire Atlas website we'd done was getting well-known... more on this soon), I decided to share the opportunity in friendly competition with another visualizer on our team (me being the "senior" in our work at times).
(Research for major Defense Industry Corporation... Note: these were done with native PPT capabilities and NO added code... the large and medium QT animations exported from the original PPT using KeyNote (auto-running unlike the originals) are linked below and descriptions of the project yet to be added)
This DVD wrap-around cover was a tough one. The imagery we had available was from the DVD I'd produced, which meant some tricks to be played in offsetting the lower resolution of the graphics. Then there was also the usual incredibly short timeframe to pull it all off. I used a combination of Canvas and Photoshop, primarily. I like Canvas as a great tool for vector and bitmap layouts, and then fine-tuning the results in Photoshop. Too many people are wedded to Illustrator or Photoshop as the ultimate tools. The trick is to identify the right tools for the task at hand, no presupposing a particular application is appropriate (or optimal)...
A consultant to the Multiple Sclerosis Association needed a small "interactive brochure" to help promote corporate funding of the MSA... something that would fit on a disk in his pocket (this was a couple of years ago before we had credit card sized cdroms). He contracted me to produce a 1.5 Mb "emotional" interactive PowerPoint presentation. It was an interesting challenge. Here are 2 sizes of the work accomplished (only at 12 fps). NOTE: the visual effects are the same as when using the PowerPoint originals... all native to PowerPoint despite appearances. The original was 640x480.
LG (4.7 mb)MD (700 kb). Both are autoplaying, whereas the final was a "step thru" process so the Man can make his Pitch. Please see "continuation" for details on "how, why, and so on."
(Some of the Interactive Menus from the ET2003 DVD. These were done using very limited software (iDVD) in terms of layout flexibility (in luding font "effect"). More details about this project forthcoming....)
(This project was to develop a prototype interface and look'n'feel for a kiosk to be used originally in a Visitor's Center to help teach children about the dangers of UltraViolet Radiation. From my research, I coined the term "SunShield." More about this project later... you can see some of the Flash format text animations tests for this prototype project HERE)
For this book, I helped edit and organize copy, research facts, as well as select, evaluate, edit, and manage over 150 recipes for possible inclusion. This involved tracking recipe authors, updates, questions, bios, logistics, legal paperwork, determining nutritional information on key ingredients (and rank them), generating mailing labels, quickly producing selective text output from the recipes, and more.
This is an example of one of the many draft interfaces and layouts that were accomplished in the early development of NASA's award-winning "Earth Observatory" website. I was co-responsible for the design, conceptualization, and interactive presentations of this website concept to seek support and funding (both internally and externally to NASA). This example was still in progress as a draft at this stage.
(For the $2 billion yearly US Global Change Research Program: 14+ Federal Agencies studying Global Climate Change... this interactive prototype demonstrated a methodology and dynamic approach to meta-administering a cross-Federal Agency program over a decade or more in time... links below are to the "control panel" and a sample of the approach to "milestones".... not shown: buncha stuff, including, the Macromedia Director-based 3-D Timeline+ Charts.... details forthcoming)
(My technical manager, the Project Scientist for NASA's TRMM Satellite Mission wanted a
"thought piece" - a single page visual concept for using
several "mini-TRMM" satellites in constellation to measure water
amounts in the Earth's environmental system, that could be used for
overhead presentations. I came up with three approaches (above), one of which was still
being used years later. It's ironic that this particular visualization
was the most scientifically incorrect... on purpose... more later)
(This scan of the original (and not near final quality) was developed for the US Global Change Research Program (USGCRP) and the Intergovernmental Panel on Climate Change (IPCC). It was for the cover of the first major intergovernmental study on Global Climate Change; a document produced by around 2,000 scientists and experts. 'Twas one of the most difficult projects in my career, involving vetting by representatives of 14 Federal Agencies, several countries, many government officials, and scientists. The politics were considerable, and the technical issues (10 years ago), daunting. More to be written about the project soon.... hopefully including some of the various initial concepts submitted for selection)
(I'm in the process of moving to another house, and haven't had much discretionary time to source some of the 3-D environment, Flash, and other samples of my work to post. The graphic above is a quick composite of some work I was doing in Poser and Photoshop, developing ideas for a non-work related blog I've built. Note: all three characters are the same 3-D model. The upper left image was done using a "cartoon" setting in Poser, taking advantage of being able to manipulate "lights" in 3-space, the "fractal flames" inserted with Photoshop. A similiar approach was used for the image in the lower right.
Anyway, with all the somewhat "linear" non-profit and science-related samples on this website, I wanted to show something indicative of a wider range of ability. More to come.)
The following is a draft outline of "Guidelines for Effective & Efficient Design" based upon my interactive multimedia experience from accomplishing projects for clients in the military, government, corporate, non-profit, and academic environments. It will be expanded upon in the near future, and I'm offering it now as a PDF file for review. I hope that even in it's outline structure, a general sense of how I approach design matters will be apparent. 10 Principles - Draft .18 (4.5k)
The following 11 text animations in swf (Flash) format were part of the "Sunshield" Kiosk prototype project mentioned elsewhere on this blog. They were part of a rapid react series of text animation tests for possible use in that prototype. The tests were for basic motion and concept, not color, size, font type, other visual aspects, etc. When the basic approach was approved, the chosen text effects were then "fine-tuned" to synergize with particular layouts.